Launching distributed code

In the previous tutorial, you were introduced to how to modify your current training script to use ๐ŸŒ Accelerate. The final version of that code is shown below:

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from accelerate import Accelerator

accelerator = Accelerator()

model, optimizer, training_dataloader, scheduler = accelerator.prepare(
    model, optimizer, training_dataloader, scheduler
)

for batch in training_dataloader:
    optimizer.zero_grad()
    inputs, targets = batch
    outputs = model(inputs)
    loss = loss_function(outputs, targets)
    accelerator.backward(loss)
    optimizer.step()
    scheduler.step()

But how do you run this code and have it utilize the special hardware available to it?

First, you should rewrite the above code into a function, and make it callable as a script. For example:

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  from accelerate import Accelerator
  
+ def main():
      accelerator = Accelerator()

      model, optimizer, training_dataloader, scheduler = accelerator.prepare(
          model, optimizer, training_dataloader, scheduler
      )

      for batch in training_dataloader:
          optimizer.zero_grad()
          inputs, targets = batch
          outputs = model(inputs)
          loss = loss_function(outputs, targets)
          accelerator.backward(loss)
          optimizer.step()
          scheduler.step()

+ if __name__ == "__main__":
+     main()

Next, you need to launch it with accelerate launch.

Itโ€™s recommended you run accelerate config before using accelerate launch to configure your environment to your liking. Otherwise ๐ŸŒ Accelerate will use very basic defaults depending on your system setup.

Using accelerate launch

๐ŸŒ Accelerate has a special CLI command to help you launch your code in your system through accelerate launch. This command wraps around all of the different commands needed to launch your script on various platforms, without you having to remember what each of them is.

If you are familiar with launching scripts in PyTorch yourself such as with torchrun, you can still do this. It is not required to use accelerate launch.

You can launch your script quickly by using:

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accelerate launch {script_name.py} --arg1 --arg2 ...

Just put accelerate launch at the start of your command, and pass in additional arguments and parameters to your script afterward like normal!

Since this runs the various torch spawn methods, all of the expected environment variables can be modified here as well. For example, here is how to use accelerate launch with a single GPU:

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CUDA_VISIBLE_DEVICES="0" accelerate launch {script_name.py} --arg1 --arg2 ...

You can also use accelerate launch without performing accelerate config first, but you may need to manually pass in the right configuration parameters. In this case, ๐ŸŒ Accelerate will make some hyperparameter decisions for you, e.g., if GPUs are available, it will use all of them by default without the mixed precision. Here is how you would use all GPUs and train with mixed precision disabled:

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accelerate launch --multi_gpu {script_name.py} {--arg1} {--arg2} ...

Or by specifying a number of GPUs to use:

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accelerate launch --num_processes=2 {script_name.py} {--arg1} {--arg2} ...

To get more specific you should pass in the needed parameters yourself. For instance, here is how you would also launch that same script on two GPUs using mixed precision while avoiding all of the warnings:

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accelerate launch --multi_gpu --mixed_precision=fp16 --num_processes=2 {script_name.py} {--arg1} {--arg2} ...

For a complete list of parameters you can pass in, run:

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accelerate launch -h

Even if you are not using ๐ŸŒ Accelerate in your code, you can still use the launcher for starting your scripts!

For a visualization of this difference, that earlier accelerate launch on multi-gpu would look something like so with torchrun:

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MIXED_PRECISION="fp16" torchrun --nproc_per_node=2 --num_machines=1 {script_name.py} {--arg1} {--arg2} ...

You can also launch your script utilizing the launch CLI as a python module itself, enabling the ability to pass in other python-specific launching behaviors. To do so, use accelerate.commands.launch instead of accelerate launch:

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python -m accelerate.commands.launch --num_processes=2 {script_name.py} {--arg1} {--arg2}

If you want to execute the script with any other python flags, you can pass them in as well similar to -m, such as the below example enabling unbuffered stdout and stderr:

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python -u -m accelerate.commands.launch --num_processes=2 {script_name.py} {--arg1} {--arg2}

You can run your code on CPU as well! This is helpful for debugging and testing purposes on toy models and datasets.

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accelerate launch --cpu {script_name.py} {--arg1} {--arg2}

Why you should always use accelerate config

Why is it useful to the point you should always run accelerate config?

Remember that earlier call to accelerate launch as well as torchrun? Post configuration, to run that script with the needed parts you just need to use accelerate launch outright, without passing anything else in:

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accelerate launch {script_name.py} {--arg1} {--arg2} ...

Custom Configurations

As briefly mentioned earlier, accelerate launch should be mostly used through combining set configurations made with the accelerate config command. These configs are saved to a default_config.yaml file in your cache folder for ๐ŸŒ Accelerate. This cache folder is located at (with decreasing order of priority):

  • The content of your environment variable BA_HOME suffixed with accelerate.

  • If it does not exist, the content of your environment variable XDG_CACHE_HOME suffixed with boincai/accelerate.

  • If this does not exist either, the folder ~/.cache/boincai/accelerate.

To have multiple configurations, the flag --config_file can be passed to the accelerate launch command paired with the location of the custom yaml.

An example yaml may look something like the following for two GPUs on a single machine using fp16 for mixed precision:

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compute_environment: LOCAL_MACHINE
deepspeed_config: {}
distributed_type: MULTI_GPU
fsdp_config: {}
machine_rank: 0
main_process_ip: null
main_process_port: null
main_training_function: main
mixed_precision: fp16
num_machines: 1
num_processes: 2
use_cpu: false

Launching a script from the location of that custom yaml file looks like the following:

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accelerate launch --config_file {path/to/config/my_config_file.yaml} {script_name.py} {--arg1} {--arg2} ...

Multi-node training

Multi-node training with ๐ŸŒAccelerate is similar to multi-node training with torchrun. The simplest way to launch a multi-node training run is to do the following:

  • Copy your codebase and data to all nodes. (or place them on a shared filesystem)

  • Setup your python packages on all nodes.

  • Run accelerate config on the main single node first. After specifying the number of nodes, you will be asked to specify the rank of each node (this will be 0 for the main/master node), along with the IP address and port for the main process. This is required for the worker nodes to communicate with the main process. Afterwards, you can copy or send this config file across all of your nodes, changing the machine_rank to 1, 2,3, etc. to avoid having to run the command (or just follow their directions directly for launching with torchrun as well)

Once you have done this, you can start your multi-node training run by running accelerate launch (or torchrun) on all nodes.

It is required that the command be ran on all nodes for everything to start, not just running it from the main node. You can use something like SLURM or a different process executor to wrap around this requirement and call everything from a single command.

It is recommended to use the intranet IP of your main node over the public IP for better latency. This is the 192.168.x.x or the 172.x.x.x address you see when you run hostname -I on the main node.

To get a better idea about multi-node training, check out our example for multi-node training with FSDP.

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